Tuesday, 02 August 2011
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Increase in Rapes Attributed to Video Games - According to Fox & "Experts"

This is an older post of mine from Mancouch, reworked and edited.Just like a recent rise in broken pots and gruesome turtle deaths can be written off on kids playing the various psychologically damaging Super Mario and Legend of Zelda iterations, depictions of sex in video games have been driving up the number of rapes nationwide. According to Carole Lieberman (no relation to Joe Lieberman, which is amusing since both share a similar stance on sex and violence in games) who is a so-called "media psychiatrist," a large portion of the increase in sexual assaults should be blamed on sex scenes in video games. The following is a direct quote from her to be read in a serious tone of voice:
“The increase in rapes can be attributed in large part to the playing out of [sexual] scenes in video games."
Now, I'm pretty knowledgeable when it comes to video game history, but this is the first I've heard of people being able to magically play the God of War series during the Crusades. Surely they were getting laid by Greek goddesses and slaughtering mythological creatures on their HD sets with the amount of murder and genital pillaging going on back then. Right?
Carole's statement is more loaded than Rupert Murdoch's pockets after successfully pitching his propaganda to the brainwashed simpletons who bought into his devilish media empire. Dr. Lieberman as well as others claim that the ESRB ratings on games which serve as a note to parents on the content of games including foul language, nudity and drug use, aren't effective and isn't being enforced by retail clerks.
How they're coming to these conclusions, I don't know. I myself have been carded every time I've picked up a "Mature" rated game, so what's the difference between my anecdotal evidence and theirs? I want hard proof not sensationalized bullshit. They need to leave the sensationalized bullshit to me, the angry, cynical, overly sarcastic blogger. It's infuriating to know that there are millions of people who hang onto every word they hear from their favorite news station.
This scenario seems to happen every time a new, popular video game begins to garner mainstream attention. Mass Effect, the sci-fi shooter/RPG hybrid was attacked for having sex scenes which were less explicit than late-night HBO programming, for example. With Bulletstorm's release date approaching, the vultures sitting on their nests made of flawed moral fibers began to flap their wings in excitement. It was time yet again for the dog and pony show to roll through your television sets and conservative talk-radio AM stations.
Mass Effect sex scene
Edit: As of this posting, Bulletstorm has been released and sold a terribly small amount of copies. In fact, Epic Games President Mike Capps stated that the company lost money as a result, and couldn't cover the development costs. While selling 300k during the first month is great for an indie developer making a budget game, it's not enough to make larger developers who create AAA games a profit.
According to the article, you can shoot people in "...private parts such as the buttocks..." to gain rewards. I'll let the experts take over now for a minute:"The in-game awards system, called Skill Shots, ties the ugly, graphic violence into explicit sex acts: "topless" means cutting a player in half, while a "gang bang" means killing multiple enemies. And with kids as young as 9 playing such games, the experts FoxNews.com spoke with were nearly universally worried that video game violence may be reaching a fever pitch."
While I can't say video games are never responsible for acts of violence, it's an exercise in sheer stupidity to place so much blame on them. Why? Because movies, ads, commercials, magazines and music are all far and away ahead of video games in regards to sexual innuendo or sexuality in general. We're also comparing virtual characters with real people. Let that sink in for a second. Perhaps I'm mistaken and kids aren't allowed to watch music videos or read magazines anymore. But then who's the target audience for the Fox-owned IGN.com and Gamespy, both of which constantly advertise violent and sexually charged video games? As Tom Gray and later Cyndi Lauper once said, "Money changes everything."
This question always seems to creep up: Where are the fucking parents? An ample amount of regulations are in place which prohibit minors from becoming raging homosexual rapists after playing out scenes in Mass Effect. The ESRB ratings have become harsher over the years and employees at game stores have carded me more than Hussein at the corner deli when I'm feeling like it's Miller Time (I don't actually like Miller beer if you're wondering). But if they want to follow the logic that games are evil therefore our youth is corrupted, they should also be fair and balanced and attribute stupidity to their news reports. No kick below the "Bible Belt" will ever incapacitate the pure idiocy of their largest group of followers, however.
Aside from being a poorly written article for us to poke fun at, it serves as free advertisement for Bulletstorm by EA/Epic Games, which you should research because it looks like pure fun and anything that you hear on Fox News should be processed through an "opposite day" filter. Don't worry though, I'm sure we'll be hearing from these folks again around the time that Duke Nukem Forever is slated to release. In the immortal words of Duke himself, "It's time to kick ass, and chew bubblegum... and I'm all outta gum."

Edit #2: Clearly you guys didn't listen to me based on how horribly the game sold. Also, predictably enough, Fox News went on to slam Duke Nukem Forever as being a sexist game. It's out now as of this posting, but it's not a very fun game. I still suggest picking up Bulletstorm, which is the better game that sadly sold worse.
What are your experiences when buying M-rated games? Where do you stand on the "issue" of sexuality and violence in video games?
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Comments (18)
duke nukem sucked. i cant believe i waited so long for that game, i was so disappointed.
I will be completely honest - I am NOT a fan of video games. I'll be the first to say that I will NOT have a game system in my household until my son is in his teenager years. Even then, play time on it will be seriously restricted. They become way too important in the lives of young adults, mainly young men. They are way too time consuming and can become very addictive. I've seen the harmful side effects from them first hand. It contributed to the weight issues in my nephew. It often times causes problems in school because homework takes a back seat to video game playing. It takes away from a child's desire to do more physical activities, such as playing sports outside and being a more productive human being.
However, I will NOT place blame for rapes and murders on video games. That sounds a bit extreme. Video games do seem to glorify some less than acceptable behaviors but so do movies, music, and television. Heck! We have celebrities who are famous simply because of their sex tapes! All I'm saying is, if you play a video game and then feel the need to go shoot someone and steal their car (GTA), then you probably already had issues to begin with. Am I saying that the video game companies don't carry any blame? Absolutely not. I'm saying that it's not fair to target ONE thing as being the cause when there are just so many these days.
My stand? Video games do not cause violence and sexual crimes. No, instead. Violent and sexually violent people happen to play video games. People forget that most people who commit violent and sexual crimes have mental health issues so their crimes would probably be committed without video games in their life.
Obviosly M-rated games should be kept out of the hands of children and measures should be taken by parents and vender's to make sure mature games do not end up in a minor's possession, but blaming video games does not address reality. Reality is that parents are lazy. Parents allow children to play questionable games and then the child could have trouble separating fiction from reality. That would be a bad mental environment. Then you have an argument.
I think it's possible to assume video game violence can exacerbate a person's already aggressive behaviors or fragile mental health (and I'm talking about psychopathy, sociopathy and stuff like that), but I still think people who become violent directly because of video games is a minority.
I mean, how many of us have been an observer of our media for several years? And how many of us are perfectly non-violent individuals?
In short, I agree with the study. However, I blame the entire media overall.
In America, a large component of Masculine Culture is men learning how to assert their dominance over women. Combine that with overall American Culture (hedonism, narcissism, impulsivity, self-entitlement), and you have a dangerous combination.
Until you take a media literacy class and actually pay attention to what you're seeing in the media, you don't realize how misogynistic the media is, or what messages you're learning from tv. What's worse is, you have people under 18 consuming these messages.
The media does effect us, in different degrees depending on our age and how much media we consume. Watching 3 hours of tv a day isn't going to affect a 30 year old as much as it's going to affect a 12 year old watching the same programs.
Most people forget that children under 18 have a different mindset than adults do. Over 18, you have experience and you know how the world works (plus, anyone 25+ hasn't been exposed to as much media as a child as children today have).
I've gotten carded once. But, Fox News and Lieberman blaming videogames for everything wrong in the world is nothing new. Anything that would try to give videogames a bad rep, they would try to exploit.
But, solely, it also depends on the individual playing the game. If they can't differentiate fantasy and reality, they shouldn't be playing videogames.
http://www.youtube.com/watch?v=0miGRHuayug
The rest of the episode does a great job explaining how feeble these arguments are. Though it's geared toward violence rather than sex.
Yawn. I didn't have sex with anyone in Mass Effect 2. I liked Garrus but it all seemed a little surreal to be having sex with him, because he had the mouth of a cat, yeah...
great post
Post articlesarticles directorySome men suck ass and that's why they rape women. I think a bigger issue is using boobs to sell beer or Hooters. I know how the so-called theory goes... the kids play video games and rape a woman (or kill dogs on Call of Duty) and then go out into the real world and not know the difference between fake games and the real world. However, the bottom line if a parent would go buy their kids these kinds of games (okay, I let my boys play Call of Duty) then maybe other issues are going on at home... because, I don't know... but I think real people influence real future rapists more than video games do.
Smart people play video games and go about their normal lives.
Stupid people play video games and let them influence their lives.
End of story.
To quote a good friend of mine: "It'll always be easier to blame videogames and television than to accept that you screwed up big time at educating your children".
those ratings suck...17+ and 18+? waste.
Just have:
Babies
Teens
Adults
These things are really interesting to me.
I believe that you can only be HEAVILY influenced by these games if you have a predisposition to be violent, or aggressive, or manipulative (or the like). My fiance plays COD all the time, and he's very well balanced. He can separate fantasy from reality. Thing is, not everyone can. The younger you get, the more impressionable you get, and you can be molded by these things. I think that if these types of games were saved for the totally "stable," if you will, there'd be less problems. My sister has allowed her young kids (from the age they could HOLD a controller in their tiny hands) play games like Grand Theft Auto, and they grow up violent and aggressive. My fiance wasn't allowed to touch that shit. I believe he'd have been influenced by it if he were raised on it, absolutely. Everybody who plays games like these deals with the aftermath - but is it something that you, as an individual, can handle? Can you separate the fantasy from reality? In my human sexuality class a few semesters ago, we watched a movie about pornography and one man stated that he thought all women wanted to be demoralized and thrown around in the sack because that's what he saw so many times in porn. He was obviously having difficulty, seeing entanglement.
So, I talk a lot. My b.
Video games are art, and art generally "says" things to people for a reason. I'm not going to try to argue that games like Duke Nukem (that newest slag-pile of bullshittery - not the older Duke games) have anything decent to say, but the fact of the matter is that you always have the option of not listening. Considering that the video game industry was practically absolved by the Supreme Court hearings that proved that the video game rating system is more reliable than the system in place for movies and music, you're even pushed pretty hard to not listen to what these pieces of art have to say if you're not old enough to fit the bill. If you're a parent dumb enough to buy your kids these games and not teach them that rape, murder, and Templars are bad, you maybe should reconsider your parenting strategy instead of attacking hardworking artists.
I'm not really sure why anyone's all too shocked by this report, though. It's a Murdoch-owned news source. They wouldn't know anything about art or journalistic integrity if either art or journalistic integrity hacked a police depart-... Oh, wait.
You can't even buy games with explicit sex in any legit video game stores, and absolutely none of those games with sex (outside of Japan) let you play as sexual predators.
The argument that is 'video games cause violence' will forever remain stupid and invalid. A video game being held responsible for one human being's choice to assault, rape or murder another human being is comparable to a fork being the cause of one's overeating, or a pencil being the cause of a spelling or grammatical error. The video game is simply a tool used by a being capable of free will, whether or not they act upon it. If it were the tool that caused the violence, why aren't guns charged with murder, and not murderers? If the person playing a violent video game cannot differentiate between what is acceptable in fantasy and what is acceptable in reality, then that person is mentally unstable and is not suitable to play violent video games. If it's a minor that is confusing fantasy and reality, it's the parents' duty to set the child straight. A minor can't purchase a video game that's rated M, let alone AO. The cashier has to warn the parent purchasing the game of its contents, and if a parent still believes it to be an appropriate choice of game for their child, then they should be required to enforce what is acceptable behavior outside the video game world.
Even if a video game were to inspire a person to commit a violent crime, there still needs to be some instability originally within the mind of that person that limits their ability to understand what is an acceptable form of behavior and what is not. This also pertains to the media, music, and anything else society tries to blame violence on.
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I, too, have been carded more consistently for M-rated games than I have for alcohol, and I'm only 21. The problem isn't with retailers, it is clearly with parents. Parents who are far too inept or lazy to be aware of what their children are doing, the content they are digesting, and what they are mature enough to handle. It's easier to write games, which are starting to gain acceptance as art, off as pure, unadulterated evil than to admit and change their poor parenting.
Also, don't buy Bulletstorm. A game like that should lose money. Pick up something that's thoughtful and unique.